Five Seconds Till Doom
This is my entry for the GMTK 2020 Game Jam!
You are a little white guy, that can't control when he can shoot or walk.
So basically you can only, but really only shoot then 5 seconds later only walk and so on.
With those issues you need to stay alive as long as possible.
Your blek :D
Download
Download
Windows Built 25 MB
Development log
- Added Windows built and bugfixesJul 27, 2020
Comments
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I really like this but is there a downloadable version we could get to please? those always work just a bit better than the webGL version. Thanks.
sure, doing it right know :D
EDIT: btw I will release a full version on this game sometime, so stay up if you're interested :D
Done! :D
Thanks a lot! This is some really good work you put in here. I really enjoy it.
No problem is a pleasure :D
this game was really fun and was well polished and looked great. I always found myself thinking about where I should move to and where I should stand to be in the best position to shoot the red guys. great game!
So I exactly reach my goal! Thanks so much for your feedback :D
WOW! This is a really good concept. I love this game and i will play it in my free time.
WOW, thanks so much, really appreciate that!
I love this concept. Good job, and great game!
Thanks!
I only have 1 problem with the game, but its too late to change it now.
You didn't add any type of crosshair, its very hard to aim.
Yes, I know I have a cursor, but its hard to use it.
Yes I know! I don't know why, but when I implement a custom cursor it doesn't show up in webGL versions only in version for windows, like downloadable versions. I know I could just like create a gameobject in my scene and make it follow the cursor, tho my problem is then that sometimes it doesn't show over the UI. My game was made by Unity.
Still need to find a solution
Hope I could explain it to you :D
I see! Don't worry, its still a fun game.